![]() You can pull up street maps without names and do all sorts of cool stuff. This doesn't generate maps but uses different filters on real maps. I had been looking for something like this for such a long time without success. All various sizes and time periods.Ī very big (huge, actually), thank you to muledonkey and Larrikin for your links. ![]() It mostly lets you build a world map, with tools for editing the water, ice and. One of its tools is a simple fractal world generator that isn’t too detailed, but it’s quite functional. With it, you can create new names, storylines, and calendars, among other things. It creates hamlets, villages, towns, and cities. Donjon is a free website with several generators on its main page. I realize it's been a few months but I recently found this and I think it suits the purpose of all sorts of city maps. It'd still end up being bigger than most fictional cities in video games by a huge margin, not to mention more realistic, and unless you happen to pick precisely the wrong city (the one your player lives in), it's highly unlikely someone will know it. Your American player might know Los Angeles, New York, and Chicago, but probably doesn't know Aurora, Colorado. Or start with a blank map, and using the Generate menu generate the coast & river (if you want them), main roads, city wall (if. Set one window of options (population, coast, river, etc.) and it generates a city in a minute. What I would do is use a real, small city. Rotation: For a much more dynamic random city with many more options, try Worldographer’s City/Town/Village Generator. Southampton, Zombiefied England, without any problems from players.Ī 'cease and desist' order from the GM (should it even prove necessary) is a lot less effort than designing a city from scratch, IMO. Currently the software is focused on medieval/fantasy cities, but data and graphics for other genres are coming soon In fact, futuristic and modern graphic. I used parts of RL South Africa to represent another planet in a game once, and I've used RL Southampton, England, to represent. It'll take him a long time to figure out even which city you're using. You can make it a little easier by taking a city from some other part of the English-speaking world and transposing it into the area you want. You're the GM, just tell the guy straight that the only connection between your city and any real city is the street layout, and even that may be open to change. This message was deleted by a moderator, as it was against the forum rules, at 04:48, Sat 07 July 2018. Here it is: Damnation City District Map Segments: I usually check out the Town/City Mapping subforum on Cartographer's Guild and browse the maps there. I'm having trouble remembering the name of it from here at work, but once I get home I can look it up and see if it's still available through DriveThruRPG. There was a promotional free PDF download years ago when Monte Cook's World of Darkness was published it had several blank city blocks in it, along with advice on how to use the same maps to create very different-feeling districts. Cityographer lets you instantly create a city map and details (. The answer given by Serban Tanasa in that thread seems like a particularly useful step-by-step checklist. Fantasy Map Generator is a free open source tool which procedurally generates fantasy maps. I wasn't able to find a generator online right away, but I did find some sound advice for designing your own fictional city maps here: However, you could turn off the options for castles and such, and just get streets and buildings. Probably not what you want, it's a fantasy city generator. That said, there are a couple generators out there that will generate a city including a key to what all the buildings are. ![]() I have a gta5 map and a couple others from video games (they came in the boxes as extras).īut even so, just google up fantasy city maps. There are tons of premade fantasy maps out there too. I have an American player and I'd be damned if he starts stating real facts about my city >.<īut for real, I guess I could work with that if there's an easy way to remove street names and such and do slight modifications to suit my needs This is genuinely not intended to be a smartass reply, but is there some special reason you can't just use an actual RL map of an actual city west of the Great Lakes? It's suppose to be a made up big city somewhere west of the great lakes. Equipped with all kinds of options for lettering. It doesnt create maps of actual medieval cities-only nice looking maps of imaginary cities, with the ability to add plazas, castles, rivers, city walls, and even shanty towns. Is there a premade map generator or atleast good advice how to easily design something like that? Its the free online tool youve always wanted. Sean Bean on the LotR Joke in The MartianĬo-Geeking on Twitter My Tweets Archives Archives Tags adaptations animals architecture art books DIY Egypt fantasy Finland food games gender Greece history holidays how to J.R.R.I'm soon to start a Vtm game irl and I thought of sorting an actual map to visualize elements of the game.Do-It-Yourself Fantasy Place Name Generator.
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